Further Adventures in Text-Based Virtual Realities

A few more “text-based virtual realities” (maybe?), for Matt (👋):

  • Orteil’s Nested (aka No Man’s Outliner)
  • idle games in general, and A Dark Room in particular
  • Stephanie Strickland et al’s Vniverse (whose standalone Shockwave version from twelve years ago still – shockingly! – runs on my mid–2015 MacBook Pro running 10.14.6)
  • Twine again, but Porpentine’s HIGH END CUSTOMIZABLE SAUNA EXPERIENCE is a whole world from a handful of neon pink and white (which I’ve written about before)
  • student-teacher-fiction-wiki-thing Axel and Alice (links to archived version), which I first saw (in HyperCard stack form?) around 1999 and which lodged something somewhere deep in my brain

Further afield…

  • I wonder whether lore-heavy ASCII-art roguelikes count? (No)
  • Fallen London?
  • Josh Allen’s Chokeville in its earlier days – it’s been promising to be a book for a while now, but earlier (2007, 2011) it was weirder link-y wiki-ish storyblog thing (or was it? Revisiting it now it seems more straightforwardly stories than I remember…)
  • There’s… something in Tracery’s little self-contained grammarworlds – for each corpus a particular written sensibility filtered through the random number generator, infusing the output with a certain flavour?

Maybe serious (“serious”) readers just wanna play videogames but don’t know how? 😜

Hm.